• Me and my 2 other friends have developed this game as our project assignment for our 6125-Mobile Game Development course to be played on mobile phone. It is implemented using J2ME and MIDlet.

    Game Title: Burger Master

    Game goal: To correctly make as many burgers as possible in given time

    Game basic scenario: Customer arrives at counter. His/her desired burger (target burger) is visually displayed, i.e. one layer of tomato, one layer of meat and one layer of cheese. Player need to press a sequence of mobile phone keys to make this burger, i.e. key 1 places a layer of tomato, key 2 places a layer of meat, key 3 places a layer of cheese. In this case, player need to press key sequence 1, 2 and 3 to correctly make this target burger.

    Game Levels: Easy (Maximum 4 layers), Normal (5 to 8 layers), Hard (Super burger, 8 to 12 layers).

    Game number of players: Targeting for single player only.

    Team:  Wang Mengdi (leader) - Intra-team coordinator. Programmer A
                Nie Yajuan - Information Gathering/Spy, Programmer B
                Li Tiangong - Graphic Designer, Programmer C

    Welcome Screen:


    Play screen:

    score screen:

    Game Play Detail:

    - Level Selection.
    - Random target burger arrives.
    - User pick the right layer to make the burger in a fixed given time.
    - After time is up, score is shown and user can choose to play again or exit game.

     

    The source code can be downloaded from here :

    http://www.ntu.edu.sg/home5/yang0074/BurgerMaster.rar